Keyboard Commands  Character Tables  Spells A-E  Spells F-J  Spells K-P  Map

 
 

Keyboard Commands

 
  A Attack: Attempts to damage foe with "ready weapons." Must be followed by indicating the direction for the attack.  
  B Board: Mount a horse or board a frigate.  
  C

Cast: Cast a magic spell.  Must be followed by the player number (except during combat), spell type (W/C) when needed, and the spell letter.

 
  D Descend: Climb down a ladder to the next lower dungeon level.  
  E Enter: Enter a town, castle, dungeon or other landmark.  
  F Fire: Discharge a ship's cannons (after boarding) in direction indicated.  
  G Get Chest: Open chest.  Must be followed by the number of the player who will search for traps, open the chest and acquire its contents.  
  H Hand Equipment: Trades equipment between two players.  Followed by prompts to determine what is to be exchanged.  
  I Ignite a Torch: Lights a given player's torch.  
  J Join gold: Gives all gold in party to player indicated.  
  K

Klimb: Climb up a ladder in a dungeon.

 
  L Look: Identifies an object in a specified direction.  
  M Modify Order: Exchanges the positions of any two players within the party.  
  N Negate Time: Stops time for all outside of the party.  Requires a special item.  
  O Other Command: Enter any command desired during game play.  
  P Peer at a Gem: Shows players a bird's eye view of a town, castle, dungeon level, or the outside world.  One viewing per gem.  
  Q Quit (and save to disk): Use command to stop playing (from the outside world only) and save your progress to disk.  You can resume the game from this point.  
  R Ready Weapon: Equip yourself with a specific weapon for use in combat.  
  S Steal: Used to steal chests from behind store counters.  Success depends on skill.  
  T Transact: Use to talk to townspeople or trade with merchants.  
  U Unlock: Open doors if you have the key.  Must be followed by direction to door and the player whose key is to be used.  One use per key.  
  V Volume: Toggles sound effects on and off.  
  W Wear Armor: Outfits player with specified an-nor if owned.  
  X X-it: Leave behind or dismount your current transport and travel on foot.  
  Y Yell: Allows player to yell any word desired.  
  Z Ztats: Displays your vital statistics, possessions, and spells.  
  Spacebar Pass: Pass one game turn without taking any action. Food is consumed.